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Adidas CLO Plugins

Architecting digital asset pipelines and high-performance DCC plugins for global design teams.

Jun 2021 - Dec 2022 Adidas (via 4D Pipeline) C++ Qt CLO-SDK AWS Serverless Python Unreal Engine 4

Consolidated Digital Asset Ecosystem

As the Main Developer for the Adidas CLO Plugin suite, I consolidated multiple legacy tools into a unified, high-performance asset library serving hundreds of global designers across their global “Digital Creation” hubs.

UE4 Alembic Importer Plugin

Engineered a custom Alembic Importer for Unreal Engine 4 to bridge the gap between design and real-time visualization.

Smartsheet Data Orchestration

Developed a specialized automation tool to interface with the Smartsheet API. The tool retrieves complex asset data for tens of thousands of items and converts it into structured CSV formats using custom JSON templates, enabling seamless synchronization between global project management and technical asset databases.

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